Nate's Nemesis: Monster Attack!




Role(s) |
Game Designer
Programmer
Level Designer
Testing Lead
Team Size |
6
Time |
4 months
Nate's Nemesis: Monster Attack is a tower defense game created for IOS devices. In Monster Attack you play as a giant radioactive squirrel defending yourself from the top of landmarks all over the globe. You use a variety of skills and abilities to defend yourself from multiple types of enemies, all with different weaknesses and strengths.
I was the Game Designer Level Designer and Programmer on the project
GamePlay Video
Process Work
This document was created to nail down the design of the game, ensuring that every element that we were working on had a purpose and a niche in the gameplay. The Document also broke down the gameplay loop for the player, and had an example of a what a level would be like in the middle of the game.
playTest Report
This is a report put together to test our game. Our target audience was younger children, so for this test we found some parents willing to let their children play our game and give their feedback. This test was for an early prototype. We were looking to validate the controls and ensure that children would be able to understand what to do.
In this particular play test we had 4 participants.

1st pass at paths and landmarks to be placed in the Toronto level

1st pass at paths and landmarks to be placed in the New York level

1st pass at paths and landmarks to be placed in the London level