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DROP DEAD GORGEOUS

Role(s) |

Game Designer

Programmer

Testing Lead

Team Size |

3

Time |

8 months

My role on Drop Dead Gorgeous was mainly design and code. I was responsible for delivering on the core promise of making the player feel like they were a true detective, while also making a game that was fun to play. To this end I designed a conversation system that asked the player to decide what the right question to ask was, rather than the game giving the player the option. This system is designed this way to encourage deduction, and constant observation, making the player follow the actions that a detective might when investigating a mystery.

Showcases

Download

GamePlay Video

Process Work

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Toronto, ON, Canada

+1(647)(629-6665)

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